Today I updated both VEC3 and EasyObject, the download links remain the same.
http://gushh.net/blog/2009/01/09/a-fast-vector-library-for-purebasic/
VEC3 got angle helpers (now you can easily find the angle between two vec3, etc) as well as a curve function to smoothly interpolate variables (you can see it in action in one of the new examples where an enemy turret slowly aims toward the player).
http://gushh.net/blog/2009/05/03/object-factory-for-purebasic/
EasyObject now allows you to send a user variable on all iterators. New example provided (particles)
Cheers!