Tag: object

An efficient and simple object factory for PureBasic

Posted by on May 3, 2009

Whenever you deal with structures and what have you it’s obvious that there has to be a better way of doing it. Think about it, you encapsulate your structure-related code in such a way that it becomes clean, nice and tidy — in other words it makes it easy to understand what it does.

However in essence, you end up writing pretty much the same allocate / deallocate, list, etc. code every time you incorporate a new “class” into your project. Why should we?, let’s avoid it all together and focus our efforts in the task at hand rather than in the mundane stuff.

If you open your eyes you’ll see that this is an obvious pattern but what isn’t so obvious is how do you implement a template that deals with it in an efficient and clean way within the current constraints of the language.

Well… Have no fear, EasyObject is here!
First, download it. Secondly, embrace it.

Third, you’re free to post any comments regarding on how to enhance it if you dear to!.