Tag: turret

VEC3 and EasyObject Libraries updated.

Posted by on May 10, 2009

Today I updated both VEC3 and EasyObject, the download links remain the same.


VEC3 got angle helpers (now you can easily find the angle between two vec3, etc) as well as a curve function to smoothly interpolate variables (you can see it in action in one of the new examples where an enemy turret slowly aims toward the player).


EasyObject now allows you to send a user variable on all iterators. New example provided (particles)